I'm Andrew Morgan, a 3D artist from Bristol, UK.
My journey into 3D design started as a child, creating levels for old PC games like Duke Nukem 3D and Doom. The desire to create virtual worlds hasn't left me since.

As an artist, I aim to create a timeless netherworld somewhere between past and future. Along the way, I reference videogame aesthetics, retro technology and near-future sci-fi, all the while drenching the experience in neon colours.